设计模式——中介者模式

什么是中介者模式

中介者模式是一种行为模式,其中最重要的角色就是中介者了,中介者的作用就是封装一系列对象的交互逻辑。比如在一个智能家居系统中有许多设备比如TV,屏幕,摄像头,报警器等等的启动,一般来说系统的启动需要这些设备的相互协调交互,如果这些全部暴露给Client,那么整体逻辑就会变得非常的复杂,先如今通过中介者来包装系统中的一些列对象的交互逻辑。

中介者模式UML图

UML

Mediator是中介者,它用来封装一系列的Colleague对象之间的相互调用。即它需要知道所有的具体的同事类,即以一个集合来管理并接受某个同事对象消息,完成相应的任务。

具体的同事类会有很多,每个同事只知道自己的行为,而不了解其他同事对象的行为,但是他们都依赖中介者对象。

代码实现

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public abstract class Colleague {
// 每个同事类中都含有对应的中介者
private Mediator mediator;
// 同事对象的名字
public String name;
// 构造的时候讲中介者和名字传入初始化
public Colleague(Mediator mediator, String name) {
this.mediator = mediator;
this.name = name;
}
// 获取中介者,因为它需要向中介者发送消息
public Mediator GetMediator() {
return this.mediator;
}
// 发送消息
public abstract void SendMessage(int stateChange);

}


public class Alarm extends Colleague {
public Alarm(Mediator mediator, String name) {
super(mediator, name);
mediator.Register(name, this);
}
public void SendAlarm(int stateChange) {
SendMessage(stateChange);
}

@Override
public void SendMessage(int stateChange) {
this.GetMediator().GetMessage(stateChange, this.name);
}
}

public class Curtains extends Colleague {

public Curtains(Mediator mediator, String name) {
super(mediator, name);
mediator.Register(name, this);
}

@Override
public void SendMessage(int stateChange) {
this.GetMediator().GetMessage(stateChange, this.name);
}

public void UpCurtains() {
System.out.println("I am holding Up Curtains!");
}
}

public class CoffeeMachine extends Colleague {
public CoffeeMachine(Mediator mediator, String name{
super(mediator, name);
mediator.Register(name, this);
}

@Override
public void SendMessage(int stateChange) {
this.GetMediator().GetMessage(stateChange, this.name);
}
public void StartCoffee() {
System.out.println("It's time to startcoffee!");
}

public void FinishCoffee() {
System.out.println("After 5 minutes!");System.out.println("Coffee is ok!");
SendMessage(0);
}
}

public class TV extends Colleague {
public TV(Mediator mediator, String name) {
super(mediator, name);
mediator.Register(name, this);
}

@Override
public void SendMessage(int stateChange) {
this.GetMediator().GetMessage(stateChange, this.name);
}

public void StartTv() {
System.out.println("It's time to StartTv!");
}

public void StopTv() {
System.out.println("StopTv!");
}
}

public abstract class Mediator {

// 将同事注册到中介者对象中
public abstract void Register(String colleagueName, Colleague colleague);

// 获取同事发送的消息
public abstract void GetMessage(int stateChange, String colleagueName);

// 发送消息
public abstract void SendMessage();

}

public class ConcreteMediator extends Mediator {
private HashMap<String, Colleague> colleagueMap;
private HashMap<String, String> interMap;

public ConcreteMediator() {
colleagueMap = new HashMap<String, Colleague>();
interMap = new HashMap<String, String>();
}

@Override
public void Register(String colleagueName, Colleague colleague) {
colleagueMap.put(colleagueName, colleague);
if (colleague instanceof Alarm) {
interMap.put("Alarm", colleagueName);
} else if (colleague instanceof CoffeeMachine) {
interMap.put("CoffeeMachine", colleagueName);
} else if (colleague instanceof TV) {
interMap.put("TV", colleagueName);
} else if (colleague instanceof Curtains) {
interMap.put("Curtains", colleagueName);
}
}

// 中介者协调各个同事之间的工作
@Override
public void GetMessage(int stateChange, String colleagueName) {
// 如果我接受到的是Alarm那么。。。
if (colleagueMap.get(colleagueName) instanceof Alarm) {
if (stateChange == 0) {
((CoffeeMachine) (colleagueMap.get(interMap.get("CoffeeMachine")))).StartCoffee();
((TV) (colleagueMap.get(interMap.get("TV")))).StartTv();
} else if (stateChange == 1) {
((TV) (colleagueMap.get(interMap.get("TV")))).StopTv();
}
// 如果是咖啡,那么、、、
} else if (colleagueMap.get(colleagueName) instanceof CoffeeMachine) {
((Curtains) (colleagueMap.get(interMap.get("Curtains"))))
.UpCurtains();
} else if (colleagueMap.get(colleagueName) instanceof TV) {

} else if (colleagueMap.get(colleagueName) instanceof Curtains) {

}
}

@Override
public void SendMessage() {}

}

public class ClientTest {

public static void main(String[] args) {
Mediator mediator = new ConcreteMediator();
Alarm alarm = new Alarm(mediator, "alarm");
CoffeeMachine coffeeMachine = new CoffeeMachi (mediator,"coffeeMachine");
Curtains curtains = new Curtains(mediator, "curtains");
TV tV = new TV(mediator, "TV");
alarm.SendAlarm(0);
coffeeMachine.FinishCoffee();
alarm.SendAlarm(1);
}

}
-------------本文结束感谢阅读-------------